Task Rules


1. Attack the castle, Town, and village.
    Requirement: The nation strength of attacker can't exceed 6 times of the strength of defender's.
    The fighting experience level of the monarch or General is improved according to the quantity of the enemies killed by them. If the attacker wins, the attacker can obtain some resources from the defender, prize of treasure boxes, bijou, artifact, and magic are also possible.

(1) Attack castle
    If the attacker wins, the attacker can obtain some resource from the defender, prize of treasure boxes, bijou, artifact, and magic are also possible. On the contrary, the defender will lose the relevant resources.

(2) Attack Town
    If the attacker wins, the attacker can obtain some resource from the defender, prize of treasure boxes, bijou, artifact, and magic are also possible. On the contrary, the defender will lose the relevant resources, the loyalty and the productivity of the town will drop down, the town will stop production once the loyalty drop to zero.

(3) Attack villages
    If the attacker wins, the attacker can obtain some resources from the defender, prize of treasure boxes, bijou, artifact, and magic are also possible. On the contrary, the defender will lose the relevant resources, the loyalty of the villages will decrease, the village will be occupied and the soldiers and Generals will be sent to castle by the attacker once the loyalty drop to zero.

(4) Attack the same player or same alliance
    The attacking on the same player in the same day is limited for 3 times as maximum. The attacking on the same player from the same alliance is limited for 5 times as maximum.

2. ADVENTURE
    When implementing adventure tasks, you will meet the monster's resistance. The army's strength is stronger in the monster's castle. The attacking times on the monster's castle are not limited, and you don't need to worry about the retaliation from the monsters. If you win, you can obtain some resources from the monster, prize of treasure boxes, bijou, artifact, and magic are also possible.

3. Hunt
    Requirements: The kingdom strength must below 500, and the army only can be lead by monarchs.
    The player can choose any hills and forests on the map. The hunting times are not limited. When hunting, you may encounter a small group of lamasters, but they are not strong, so it is suit for new players. If wins, you can obtain some resources.

4. Station
    The internal army movements between player's internal castle, town and villages.

5.Trade
    Resources or precious stones exchange between players.

6. Spy
    Spying is to acquire other player's castle information, which only applies to players, is not applicable to monster's castles and hunting hills or forests.

Rules for Alliance


Create:  Using an alliance clarion to create alliance. The creator is the leader of the alliance.

Application: Any players, who have not joined an alliance, can choose any alliance you like to join, and wait for the approval.

Vice Leader Appointment: The leader of the alliance responsible for choosing and appointing a member as the vice leader of the alliance, who supports the leader to administrate the alliance.

Pass or Reject Application: The leader of an alliance has the right to accept or reject the applicant .

Give Title: The leader or vice leader of the alliance give the titles for their soldiers.

Alliance Brief Introduction & Announcement: The leader or vice leader of the alliance can edit the brief introduction and announcement of the alliance.

Quit Alliance : The leader or vice leader of an alliance to delete someone or someone retreat from an alliance by self-motion.

Alliance Picture: The leader can only upload one picture which is related to the alliance.

Rules to send message


The message or information transferred between players can't include dirty languages. Once detected, the user account might be sealed for one to seven days, or be cancelled for ever depends on the severity.


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